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A Guide to identifying best practices for gamification in cultural heritage

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A Guide to identifying best practices for gamification in cultural heritage.pdf (2.984Mb)
Date
2024
Author
Smokova, Marusya
Marques, Célio Gonçalo
Simões, João Tomaz
Mateus, Lígia
Miloiu, Silviu
Musteaţă, Sergiu
Parashkevova, Evelina
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URI
http://hdl.handle.net/10610/5035
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  • Сборници с научни разработки на СА

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